I haven't really used ScummVM even though I've heard good things about it but it's possible that this might change with these news. Support for Myst and Myst: Masterpiece Edition has now been added to the daily builds and is ready for testing.
UNIGINE is a pretty advanced game engine that never really gets much attention from anyone it seems. They recently released UNIGINE 2.2 with major new features.
Unreal Engine 4 really does do a good job at showing off what can be done with it, and this video is no different. They also mention official Vulkan API support.
More good news for developers, as the Atomic Game Engine is now open source under the MIT license. It's available on github right now.
Greetings developers, just to let you know that Unity have now added Linux builds of the fresh 5.4 beta. They have also updated the stable build with core OpenGL fixes, as it was quite broken.
The last of the major engines has shaken up their business model into a pay what you want deal. They have also released CryEngine V with major new features.
It's really good to see Unity working on improving performance, and the Unity 5.4 beta looks like it includes some pretty nice features to give improved performance.
It has been quite some time since I mentioned CorsixTH, and I bet some of you don’t even know it exists! Theme Hospital is a brilliant game from many years ago where you build your own hospital.
Here's something interesting for the fans of libre software. Croteam, the developers behind the Serious Sam games and The Talos Principle, have opened up the source code for Serious Engine v. 1.10 under the GPLv2 license.
I do hope Godot becomes popular, as it looks like it has some really great features and it's fully open source!
The specification for the long awaited Vulkan graphics API has now been released by Khronos. An SDK by LunarG has also been released which contains validation and debugging tools for Vulkan applications.
Amazon dropped a bit of a big one recently, they announced Lumberyard which will be a mix of code from CryEngine, Double Helix and you can get source code access with it too.
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.
This is pretty awesome news, a very promising HTML5 development environment for 2D & 3D games has become open source!
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.
You might have heard about OpenMW, the open source reimplementation of the Morrowind engine which, naturally, allows you to play Morrowind on Linux. Let's test it!
These are the types of projects I can really get behind. Much like CosixTH for Theme Hospital, openage is aiming to be a full open source engine for Age of Empires II.
Unity 5.3 has been on my radar for one single reason, they finally have a modern OpenGL system! I really hope developers upgrade to it.
It seems to be the season for new versions of excellent open source gaming projects. OpenMW, the open source recreation of the Morrowind engine, has a new version which brings important rendering updates.
xoreos (a F/OSS reimplementation of Bioware's Aurora engine) developer DrMcCoy reflects on the project's progress over the past year, and offers thanks to supporting contributors and the community.
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